
But even then you can use standard Polygon Selection tool, click on it (highlights in red color) and delete. Ctrl is mainly used when later you accidentally find some polys wrongly created. If you create a poly wrong in the modelling process you can just use Ctrl + Z (undo) to remove it and try again. By holding those keys you can freely move the vertex on the surface (high-poly).Ĭtrl (only) - rarely used. By holding those keys, you need to mouse over the three vertices, after having moused over 3rd vertex - mouse click (LMB) and the triangle will be created.Ĭtrl + Shift +Alt - also often used key combination. Shift + Alt - often used key combination. By holding those keys, you need to click on four vertices, after clicking 4th vertex - polygon will be created. It creates a poly from closest four points, so when there will be lots of vertices, this option won‘t work well, it will create weird shape polys, not as we want it to.Ĭtrl + Shift - most used key combination. Shift (only) - is only useful when there aren‘t many vertices placed. This list explains it clearly, but I will also give short summary (Mouse over it to see all controls of the step-building) So make yourself ready, adding vertices is just a simple mouse click while adjusting vertices or creating polys out of them requires 1 to 3 keyboard keys + mouse click.

Yes, one by one, and you will have to manually place hundreds of it. We will do this by placing vertices one by one. You won't be disappointed!"įor more information visit CreativeShrimp.Now we can finally start modelling the mesh. Aidy and Gleb do a great job of walking you through all the different modeling techniques in Blender to achieve a great result. "Of all the hard surface modeling courses I've seen over the years, this is one of the most complete I've ever come across. Midge Sinnaeve, Motion Design & VFX Artist Goofy comments, one of a kind tips, easy to understand instruction, and expert workflows are all fruitfully abundant throughout the entirety of this course. “Gleb and Aidy have your back covered when it comes to Blender courses. This video course is packed with modeling tips, tricks, theories, and execution that will blow your mind!" This course is probably better than anything you will learn in any 3D school. "Leave it to Gleb and Aidy to create a course that is hard to give a testimony on… Not sure how to give their work justice in a few words. Yanal Sosak (YanSculpts), Character Artist “An extremely comprehensive guide to hard surface modeling that covers both basics and pro tips. “Very high quality.lots of good ideas and explaining why to do something and why something works the way it does” I will be recommending this to everyone as a prerequisite for understanding the fundamentals!"

Jerry Perkins (masterxeon1001), Creator of Hard Ops

Richard Money, Star Citizen Vehicle Artist
